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Jeremy Steel's avatar

It’s tough to find these turn leads. Do you have any tips for recognising these in game? Do you think you lose much ev missing them all together?

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Sam Greenwood's avatar

A good rule of thumb is, if your opponent is betting often, you shouldn't lead into them even if the solver does. You lead because when you don't lead your opponent shuts down. Missing these leads are usually only costly if an opponent is correctly counter adjusting.

Generally OOP gets leads when the board texture changes, one or two card, flush or straight draw fills, the board pairs, etc. However they don't always lead and there are no hard and fast rules for when they do lead. They're hard plays to implement for a reason.

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Jeremy Steel's avatar

Thanks heaps for the reply Sam, I’m enjoying the content a lot cheers

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